Don’t Bury Me

Don’t Bury Me

Evan, an activist hell-bent on exposing corruption within the pharmaceutical industry, accepts an invitation to go on a daring mission to Croatia in search of an ancient corpse that fell victim to a 14th century plague. The mission becomes a stunning success with the discovery of a femur bone, but it comes with a price when he takes it to Indiana University in Bloomington for independent research.

After it reanimates, the outbreak takes a supernatural turn and the government responds by quarantining five states in the Midwest. The terminal virus, also known as the Rip Tide, forces people to self-cannibalize near the end. Evan, who seems to be immune to the Rip Tide, travels up and down the deserted roads of Southern Indiana to help people die peacefully.

Aided by both FEMA and the CDC with a satellite phone and airdrops, Evan encounters a young girl who was abandoned by her parents. To make matters worse, a 14th Century witch appears to him as an apparition, taking the form of a dead Goth-Rock Star he admires to manipulate him into spreading her lethal spores. But Evan has other plans and he starts to break through her supernatural code, finding unique ways to keep the young girl alive.

“You can’t outrun a virus…”